![]() so if i used scythe 2 with the brutal doom mod the file would look like this: zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/doom/scythe2.wad -file /home/pi/RetroPie/roms/ports/doom/brutalv20b. So this link is currently lost until I dig the files up again and upload them to my current alternative, Box file hosting service. EDIT My ISP Comcast abruptly shut down all FTP access to all their customers recently without warning. ![]() if you need to add more than 1 wad or pk3 file just add another -file with the link to the file but make sure it is inside the parenthesis at the end. These are seriously old DM megawads including Mega1, 2, and 3. the doom2.wad is the -iwad and scythe2.wad is the -file. Notice it is linking to both the doom2.wad and scythe2.wad. ![]() inside that file add this: zdoom = "/opt/retropie/ports/zdoom/zdoom -iwad /home/pi/RetroPie/roms/ports/doom/doom2.wad -file /home/pi/RetroPie/roms/ports/doom/scythe2.wad" now inside that folder create a file called emulators.cfg. now create a folder in /opt/retropie/configs/ports/Ĭalled scythe2. if you are using an sftp program like winscp just right click on the file, choose properties, change the properties to 0777 and save. Now you need to give it 0777 permissions to that file. However this doesnt slow it down at all, in fact this game manages to keep the nonstop pace 1993s Doom established, while doubling the number of enemies on screen, and introducing one of gamings most iconic. "/opt/retropie/supplementary/runcommand/runcommand.sh" 0 _PORTS_ scythe2 Doom 2 might not be as revolutionary as its predecessor, since it basically acts as what would be seen as more of a map pack nowadays. so inside that file you would add this: #!/bin/bash this following info is assuming your scythe 2 wad is called scythe2.wad change the info below to match the. sh file in your /home/pi/RetroPie/roms/ports/ folder. it is easier to just keep all of your wads there. Some of these enhancements, like the new quicksave option and the Quick Weapon Select menu on the d-pad, are primarily for console versions of the game (you're not playing Doom 2 with a controller, are you?) but they're all available on the PC editions available through the launcher as well.Ok so first start with putting your pk3, wad and iwad files in the /home/pi/RetroPie/rom/ports/doom/folder. For QA purposes, WAD creators will not be able to upload their own content through the system, but Bethesda said that it's "already begun tracking down members of the Doom community to discuss releasing their add-ons, and hope to release many more in the future."ĭoom and Doom 2 have also been enhanced to run at 60 fps instead of 35 fps as they did originally, and have been given new qualify-of-life features including better level selection functionality and an aspect ratio option that will stretch the display vertically to match the 4:3 aspect ratio of the original releases. Bethesda said that other add-ons, both professional and fan-made, will be drawn from throughout the past 25 years, and all of it will be free. The first batch of add-on content will include The Plutonia Experiment and TNT: Evilution, which came together in 1996 as Final Doom, and Sigil, released last year by original Doom designer John Romero.
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